BUMPBUMPGET CLOSE. DON’T CRASH.
01 · BLUE BUMP0000
READY TO ROLL0 / 3 CLOSE CALLS
BEST OF THREE30ROUND 1 / 3
02 · ORANGE BUMP0000
READY TO ROLL0 / 3 CLOSE CALLS
TWO PLAYERS. ONE ARENA.

BUMP
BUMP!

Get close. Don’t crash.

Blue: W A S D · Orange: arrow keys
On touch screens, use your own direction pad.

Bumper from your supplied character sheetBUMPER’S ARCADE
BLUE BUMP
A LITTLE RISK. A LOT OF POINTS.

Survive +1/sec · Close +10 · Super close +25

3 close calls = combo · Gap escape = 2×

ORANGE BUMP

Get close. Don’t crash.

Both players move automatically. Hold W A S D for Blue or arrow keys for Orange. Tap or hold the touch pads to steer. Highest total score after three 30-second rounds wins. Crashing ends your run for that round.

Skim a wall and pull away for a close call. Stars +15, coins +10, gems +25, orbs +20. Avoid rotating bars, moving blocks, holes and pulsing lasers. Fans push; magnets pull.

Letter tokens grant: S Shield (one crash), L Slow Motion, T Tiny Bump, F Freeze Walls, D Double Points, G Ghost Mode. Timed powers last 6 seconds.